#ifndef ACTOR_H
#define ACTOR_H

#pragma once

#include <ClanLib/core.h>
#include <ClanLib/application.h>
#include <ClanLib/display.h>
#include <ClanLib/gl.h>

class Actor{
private:
	CL_Vec2<int> position;
public:
	CL_Vec2<int> getPosition();
	void setPosition(int x, int y);
};

#endif